Artificial Intelligence for Games, Second Edition

ARTIFICIAL INTELLIGENCE FOR GAMES Second Edition IAN MILLINGTON and JOHN FUNGE AMSTERDAM • BOSTON • HEIDELBERG • LOND...
Author:  Ian Millington |  John Funge

139 downloads 1452 Views 4MB Size Report

This content was uploaded by our users and we assume good faith they have the permission to share this book. If you own the copyright to this book and it is wrongfully on our website, we offer a simple DMCA procedure to remove your content from our site. Start by pressing the button below!

Report copyright / DMCA form

Recommend Documents

ARTIFICIAL INTELLIGENCE FOR GAMES Second Edition IAN MILLINGTON and JOHN FUNGE AMSTERDAM • BOSTON • HEIDELBERG • LOND...

ARTIFICIAL INTELLIGENCE FOR GAMES Second Edition IAN MILLINGTON and JOHN FUNGE AMSTERDAM • BOSTON • HEIDELBERG • LOND...

Ian Millington crosses the boundary between academic and professional game AI with his book Artificial Intelligence for...

Artificial Intelligence for Computer Games Pedro Antonio González-Calero Marco Antonio Gómez-Martín Editors Artifici...

Ian Millington crosses the boundary between academic and professional game AI with his book Artificial Intelligence for...

Biologically Inspired Artificial Intelligence for Computer Games Darryl Charles Colin Fyfe Daniel Livingstone Stephen M...

Titles in the Series Artificial Intelligence Science Beats Crime Science of Emotions Spare Parts for People Sports ...

~~i®~l i~i~Ii~ii~llll il~lllIl~II~lliilIIi~llliiIl~l!IIIIi~i ili i !iiiii~iii Artificial Intelligence ~' ~ ~ ~ ~ ...

0.0 THE QUEST FOR ARTIFICIAL INTELLIGENCE A HISTORY OF IDEAS AND ACHIEVEMENTS Web Version Print version published by Ca...